I am trying to translate a python function to c++ without success. Can someone help me?
The python function receives as input a string S and 2 integers (fragment_size and jump). The aim of this function is to slice the string S in a number of fragments of length equal to the first integer given by the input (fragment_size) and traverse the whole string S with a step equal to the second integer given by the input (jump).
import sys
# First we read the input and asign it to 3 different variables
S = sys.stdin.readline().strip()
fragment_size = sys.stdin.readline().strip()
jump = sys.stdin.readline().strip()def window(S, fragment_size, jump):word = S[:fragment_size]if len(word)< fragment_size:return []else:return [word] + window(S[jump:], fragment_size, jump)# We check that S is not an empty string and that fragment_size and jump are bigger than 0.
if len(S) > 0 and int(fragment_size) > 0 and int(jump) > 0:# We print the results for i in window(S, int(fragment_size), int(jump)):print(i)
For example: Input ACGGTAGACCT 3 1
Output ACG CGG GGT GTA TAG AGA GAC ACC CCT
Example 2: Input ACGGTAGACCT 3 3
Output ACG GTA GAC
I know how to solve this in c++ returning a string in the window function. But I really need to return a list, like the one I am returning in the python program.
Right now, I have this C++ code:
# include <iostream>
# include <vector>
# include <string>
using namespace std;vector<string> window_list(string word, vector<vector<string>>& outp_list){outp_list.push_back(word);
}vector<string> window(string s, int len_suf, int jump){string word;vector<vector<string>> outp_list; word = s.substr(0, len_suf);if(word.length() < len_suf){return vector<string> window_list();}else {window_list(word, outp_list);return window(s.substr(jump), len_suf, jump);}
}int main(){// We define the variablesstring s;int len_suf, jump;// We read the input and store it to 3 different variablescin >> s;cin >> len_suf;cin >> jump;// We print the resultvector<string> ans = window(s, len_suf, jump);for(auto& x: ans){cout << x << endl;}return 0;
}
Thanks!