please help if you can. Can't seem to be able to upload music into my game in progress. It comes up with the error of "can't load"... Would be great if someone got back to me quick, This is a major work due in 1 week
import sys, random, pygame, time
from pygame.locals import *
pygame.init()screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("game")
myfont = pygame.font.SysFont("cambria", 19)
myfont2 = pygame.font.SysFont("cambria", 45)
myfont3 = pygame.font.SysFont("cambria", 30)#musicpygame.mixer.music.load('sddmusic.mp3')
pygame.mixer.music.play(0)def print_text(font, x, y, text, color):imgText = font.render(text, True, color)screen.blit(imgText, (x,y))game = False
white = 255,255,255mouse_down_x = mouse_down_y = 0
mouse_down = 0
while True:for event in pygame.event.get():if event.type == QUIT:pygame.quit()sys.exit()elif event.type == MOUSEBUTTONDOWN:mouse_down = event.buttonmouse_down_x, mouse_down_y = event.posscreen.fill((85,107,47))#print_text(myfont,0,0, str(mouse_down), white)#print_text(myfont,0,15, str(mouse_down_x), white)#print_text(myfont,0,30, str(mouse_down_y), white) if game == True:pygame.draw.line(screen, white, (100,0), (100,600), 20)pygame.draw.line(screen, white, (500,0), (500,600), 20)time_get = time.clock() - time_startif time_get > 1:print_text(myfont, 240,0 ,"Hello?", (255,255,255))if time_get > 1.75:print_text(myfont, 240,50, "Commander?", (255,255,255))if time_get > 2.2:print_text(myfont, 240,100, "Do you copy?",(255,255,255))else:pygame.draw.rect(screen, white,(204,176,200,40),2)print_text(myfont2, 100, 100,"Operation L.A.U.N.C.H", (255,255,255))print_text(myfont3,270,176, "Start", white)pygame.draw.rect(screen, white,(204,280,200,40),2)print_text(myfont3,270,280, "Quit", white)if mouse_down == 1 and mouse_down_x > 204 and mouse_down_y > 176 and mouse_down_x < 404 and mouse_down_y < 216:game = Truemouse_down = 0mouse_down_x = 0mouse_down_y = 0time_start = time.clock()if mouse_down == 1 and mouse_down_x > 204 and mouse_down_y > 280 and mouse_down_x < 404 and mouse_down_y < 320:pygame.quit()sys.exit()pygame.display.update()