int object is not callable only appears randomly

2024/7/6 21:21:22

Sometimes this code works just fine and runs through, but other times it throws the int object not callable error. I am not real sure as to why it is doing so.

for ship in ships:vert_or_horz = randint(0,100) % 2for size in range(ship.size):if size == 0:ship.location.append((random_row(board),random_col(board)))else:# This is the horizontal placingif vert_or_horz != 0 and ship.size > 1:ship.location.append((ship.location[0][0], \ship.location[0][1] + size))while(ship.location[size][1] > len(board[0])) or \(ship.location[size][1] < 0):if ship.location[size][1] > len(board[0]):ship.location[size][1]((ship.location[0][0], \ship.location[0][1] - size))if ship.location[size][1] < 0:ship.location[size][1]((ship.location[0][0], \ship.location[0][1] + size))# This is the vertical placingif vert_or_horz == 0 and ship.size > 1:ship.location.append((ship.location[0][0] + size, \ship.location[0][1]))while(ship.location[size][1] > len(board[0])) or \(ship.location[size][1] < 0):if ship.location[size][1] > len(board[0]):ship.location[size][1] \((ship.location[0][0] - size, \ship.location[0][1]))if ship.location[size][1] < 0:ship.location[size][1] \((ship.location[0][0] + size, \ship.location[0][1]))

Here is the traceback:

Traceback (most recent call last):File "python", line 217, in <module>File "python", line 124, in create_med_gameship.location[size][1]((ship.location[0][0], \
TypeError: 'int' object is not callable
Answer

You are trying to call (use the ..(...) syntax) on an integer here:

ship.location[size][1]((ship.location[0][0], \ship.location[0][1] - size))

ship.location[size][1] is an integer, and you are trying to call it by passing in the tuple (ship.location[0][0], ship.location[0][1] - size) as the arguments.

Your code makes this mistake in more than one place; other examples include

ship.location[size][1]((ship.location[0][0], \ship.location[0][1] + size))

and

ship.location[size][1] \((ship.location[0][0] - size, \ship.location[0][1]))

and

ship.location[size][1] \((ship.location[0][0] + size, \ship.location[0][1]))

The backslash there still joins the physical line into a logical line, so the (...) calls still apply to the integers.

It is not clear to me what you wanted to do with that expression, however, so I can't offer any remedy here.

https://en.xdnf.cn/q/120277.html

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